From 2a226d87074aae93e9cf55a9a2229015c0291ef2 Mon Sep 17 00:00:00 2001 From: sergeypdev Date: Sun, 8 Dec 2024 21:42:11 +0400 Subject: [PATCH] Use named binding constant --- src/ShaderManager.zig | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ShaderManager.zig b/src/ShaderManager.zig index 5c49394..f0db69a 100644 --- a/src/ShaderManager.zig +++ b/src/ShaderManager.zig @@ -29,7 +29,7 @@ pub fn init(gc: *GraphicsContext) !ShaderManager { const descriptor_set_layout_bindings = [_]vk.DescriptorSetLayoutBinding{ vk.DescriptorSetLayoutBinding{ .descriptor_type = .uniform_buffer, - .binding = 0, + .binding = DescriptorSets.Global.UBO.GlobalUniform, .descriptor_count = 1, .stage_flags = vk.ShaderStageFlags.fromInt(0x7FFFFFFF), // SHADER_STAGE_ALL },