diff --git a/game/game.odin b/game/game.odin index 54c899c..02ad24c 100644 --- a/game/game.odin +++ b/game/game.odin @@ -20,7 +20,6 @@ import "core:hash" import "core:log" import "core:math" import "core:math/linalg" -import "core:mem" import "core:slice" import "game:physics" import "game:physics/bvh" @@ -703,7 +702,7 @@ update_world :: proc(world: ^World, dt: f32, config: World_Update_Config) { if mesh.triangleCount > 0 { physics.immediate_level_geom( &world.physics_scene, - hash.fnv32a(cast([]byte)(fmt.tprintf("level mesh {}", i))), + hash.fnv32a(transmute([]byte)(fmt.tprintf("level mesh {}", i))), { rotation = linalg.QUATERNIONF32_IDENTITY, vertices = (cast([^]rl.Vector3)mesh.vertices)[:mesh.vertexCount], diff --git a/src_assets/ice_cream_truck.blend b/src_assets/ice_cream_truck.blend index b79e9b0..7adda5e 100644 --- a/src_assets/ice_cream_truck.blend +++ b/src_assets/ice_cream_truck.blend @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f55c53880861b9f07132c438c397cc111ec31b60984a61549844b1b58f96dcf7 +oid sha256:5d4e20c76c5f8d6d48cc5542dbf7dca00d9d00169fe7f4fe5cb67ae4fb397104 size 2340991 diff --git a/src_assets/ice_cream_truck.blend1 b/src_assets/ice_cream_truck.blend1 index a264513..b79e9b0 100644 --- a/src_assets/ice_cream_truck.blend1 +++ b/src_assets/ice_cream_truck.blend1 @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7e26111571083d47f1551c8c8f7cb162e117adc97020f88fb40e50ea9fbe1236 -size 2336889 +oid sha256:f55c53880861b9f07132c438c397cc111ec31b60984a61549844b1b58f96dcf7 +size 2340991