25ff57168b
Collisions for the convex shape
2025-02-02 02:41:24 +04:00
999a7a4631
Calculate inertia tensor for the convex hull, convert simulation to use full inertia tensor matrix
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I couldn't figure out how to diagonalize the inertia tensor matrix so I will go the simle route and just use the full 3x3 matrix
2025-02-02 01:17:35 +04:00
196bafb401
Static and dynamic friction working, it's starting to look pretty convincing
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Still got a bug when colliding with edges at some specific rotations. Probably fucked relative position conversion somewhere and using a local pos instead
2025-01-26 22:43:23 +04:00
e22e667e27
Fixed unstable suspension (feel like an idiot)
2025-01-07 04:23:27 +04:00
0687ff4858
Wheel friction working
2025-01-05 03:16:44 +04:00
5c0dd2f9f5
My own rigid body phyiscs that works, wat
2025-01-04 21:49:34 +04:00
bb77e8e821
Start of the physics engine with immediate mode api (waaat)
2025-01-04 20:05:24 +04:00