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gutter_runner/game/physics
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sergeypdev 08b6748d76 Add tyre friction debug visualization and tweak tyres to be more slidy
2025-05-02 20:32:13 +04:00
..
bvh
Proper raycasts against other rigid bodies instead of a fake plane
2025-04-27 17:06:04 +04:00
collision
Proper raycasts against other rigid bodies instead of a fake plane
2025-04-27 17:06:04 +04:00
debug.odin
Add tyre friction debug visualization and tweak tyres to be more slidy
2025-05-02 20:32:13 +04:00
helpers.odin
Start implementing engine simulation
2025-04-26 20:29:58 +04:00
immediate.odin
Start implementing engine simulation
2025-04-26 20:29:58 +04:00
pacejka.odin
Refactor asset loading to remove duplication, add loading of tyre params from csv
2025-04-27 22:53:07 +04:00
scene.odin
Add tyre friction debug visualization and tweak tyres to be more slidy
2025-05-02 20:32:13 +04:00
shapes_test.odin
Start implementing convex collisions
2025-01-17 00:24:17 +04:00
shapes.odin
Remove unnecessary rl dependency in physics engine
2025-03-01 13:30:25 +04:00
simulation.odin
Add tyre friction debug visualization and tweak tyres to be more slidy
2025-05-02 20:32:13 +04:00
xpbd.odin
Reimplement suspension, now with correct friction using PGS
2025-03-16 00:00:48 +04:00
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