Logo
Explore Help
Sign In
sergeypdev/gutter_runner
1
0
Fork 0
You've already forked gutter_runner
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
gutter_runner/game/physics
History
sergeypdev 2410ed9b4b Add static and dynamic friction
2025-03-16 00:22:20 +04:00
..
bvh
Use BVH to find potential collision pairs before simulation steps
2025-03-01 20:12:54 +04:00
collision
Implement friction in PGS
2025-03-15 20:53:45 +04:00
debug.odin
Implement friction in PGS
2025-03-15 20:53:45 +04:00
helpers.odin
Start implementing optimized substepping (collision detection only once per frame)
2025-03-08 14:50:39 +04:00
immediate.odin
Use BVH to find potential collision pairs before simulation steps
2025-03-01 20:12:54 +04:00
scene.odin
Reimplement suspension, now with correct friction using PGS
2025-03-16 00:00:48 +04:00
shapes_test.odin
Start implementing convex collisions
2025-01-17 00:24:17 +04:00
shapes.odin
Remove unnecessary rl dependency in physics engine
2025-03-01 13:30:25 +04:00
simulation.odin
Add static and dynamic friction
2025-03-16 00:22:20 +04:00
xpbd.odin
Reimplement suspension, now with correct friction using PGS
2025-03-16 00:00:48 +04:00
Powered by Gitea Version: 1.23.5 Page: 66ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API