git-subtree-dir: libs/physfs/physfs git-subtree-split: adfdec6af14e4d12551446e7ad060415ca563950
107 lines
3.9 KiB
C
107 lines
3.9 KiB
C
/*
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* This code provides a glue layer between PhysicsFS and Simple Directmedia
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* Layer 3's (SDL3) SDL_IOStream and SDL_Storage i/o abstractions.
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*
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* License: this code is public domain. I make no warranty that it is useful,
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* correct, harmless, or environmentally safe.
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*
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* This particular file may be used however you like, including copying it
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* verbatim into a closed-source project, exploiting it commercially, and
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* removing any trace of my name from the source (although I hope you won't
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* do that). I welcome enhancements and corrections to this file, but I do
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* not require you to send me patches if you make changes. This code has
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* NO WARRANTY.
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*
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* Unless otherwise stated, the rest of PhysicsFS falls under the zlib license.
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* Please see LICENSE.txt in the root of the source tree.
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*
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* SDL3 is zlib-licensed, like PhysicsFS. You can get SDL at
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* https://www.libsdl.org/
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*
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* This file was written by Ryan C. Gordon. (icculus@icculus.org).
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*/
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/* This works with SDL3. For SDL1 and SDL2, use physfsrwops.h */
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#ifndef _INCLUDE_PHYSFSSDL3_H_
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#define _INCLUDE_PHYSFSSDL3_H_
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#include "physfs.h"
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#include <SDL3/SDL.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* You can either just get SDL_IOStreams directly from a PhysicsFS path,
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or make an SDL_Storage that bridges to the PhysicsFS VFS. */
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/**
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* Open a platform-independent filename for reading, and make it accessible
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* via an SDL_IOStream. The file will be closed in PhysicsFS when the
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* RWops is closed. PhysicsFS should be configured to your liking before
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* opening files through this method.
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*
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* @param filename File to open in platform-independent notation.
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* @return A valid SDL_IOStream on success, NULL on error. Specifics
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* of the error can be gleaned from SDL_GetError().
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*/
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PHYSFS_DECL SDL_IOStream *PHYSFSSDL3_openRead(const char *fname);
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/**
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* Open a platform-independent filename for writing, and make it accessible
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* via an SDL_IOStream. The file will be closed in PhysicsFS when the
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* RWops is closed. PhysicsFS should be configured to your liking before
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* opening files through this method.
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*
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* @param filename File to open in platform-independent notation.
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* @return A valid SDL_IOStream on success, NULL on error. Specifics
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* of the error can be gleaned from SDL_GetError().
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*/
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PHYSFS_DECL SDL_IOStream *PHYSFSSDL3_openWrite(const char *fname);
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/**
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* Open a platform-independent filename for appending, and make it accessible
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* via an SDL_IOStream. The file will be closed in PhysicsFS when the
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* RWops is closed. PhysicsFS should be configured to your liking before
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* opening files through this method.
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*
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* @param filename File to open in platform-independent notation.
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* @return A valid SDL_IOStream on success, NULL on error. Specifics
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* of the error can be gleaned from SDL_GetError().
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*/
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PHYSFS_DECL SDL_IOStream *PHYSFSSDL3_openAppend(const char *fname);
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/**
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* Make a SDL_IOStream from an existing PhysicsFS file handle. You should
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* dispose of any references to the handle after successful creation of
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* the RWops. The actual PhysicsFS handle will be destroyed when the
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* RWops is closed.
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*
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* @param handle a valid PhysicsFS file handle.
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* @return A valid SDL_IOStream on success, NULL on error. Specifics
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* of the error can be gleaned from SDL_GetError().
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*/
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PHYSFS_DECL SDL_IOStream *PHYSFSSDL3_makeIOStream(PHYSFS_File *handle);
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/**
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* Expose the PhysicsFS VFS through an SDL_Storage interface.
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* This just makes the global interpolated file tree available
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* through SDL3's interface. You can still manipulate it outside
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* of SDL_Storage by calling PhysicsFS APIs directly.
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*
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* @return A valid SDL_Storage on success, NULL on error. Specifics
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* of the error can be gleaned from SDL_GetError().
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*/
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PHYSFS_DECL SDL_Storage *PHYSFSSDL3_makeStorage(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* include-once blocker */
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/* end of physfssdl3.h ... */
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