|
05f2deb5df
|
Textured quad with proper view projection
|
2024-12-26 03:03:52 +04:00 |
|
|
2373a47340
|
Shader compilation to spir-v
|
2024-09-22 23:31:22 +04:00 |
|
|
d708144dca
|
Add compute shader support
|
2024-09-10 13:05:27 +04:00 |
|
|
bb8b29263f
|
Use view frustum to calculate directional light projection, add a bunch of debug stuff for frustums
|
2024-03-11 19:57:25 +04:00 |
|