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05f2deb5df
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Textured quad with proper view projection
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2024-12-26 03:03:52 +04:00 |
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1181e56236
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Post processing shader, extended .prog format to include attachment format and depth info
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2024-12-15 20:09:37 +04:00 |
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9226b61988
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Add shader preprocessor with #include support and refactor shaders to remove a bunch of duplicates
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2024-09-01 11:40:25 +04:00 |
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8031b77c8a
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Bring back translucent rendering, try to optimize shaders, try figuring out which materials are masked
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2024-08-24 17:25:07 +04:00 |
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bf4f6a5fc2
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Fix PBR equations, add fake IBL
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2024-08-03 17:41:53 +04:00 |
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76603cbb3b
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More complex ACES
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2024-03-05 03:18:46 +04:00 |
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a2c5366b29
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Move gamma correction into post processing
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2024-03-05 02:20:56 +04:00 |
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0b6d8c392a
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Basic post processing (spooky)
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2024-03-05 02:19:17 +04:00 |
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