3 Commits

Author SHA1 Message Date
96449b65d7 Remove some unused code, unify how files are output from assetc 2024-02-24 16:34:34 +04:00
59ccd86a5d Basic scene graph with inherited transforms 2024-02-23 22:04:46 +04:00
672bce7fe6 Revamp asset build process, split asset manifest generation into own step
This is a framework for outputting arbitrary number of cooked assets from a single
source asset. For example multiple meshes, textures, animations, etc. from a single gltf file.
2024-02-22 23:50:54 +04:00