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bd903da009
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Mesh loading WIP
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2024-12-31 03:54:01 +04:00 |
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05f2deb5df
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Textured quad with proper view projection
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2024-12-26 03:03:52 +04:00 |
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9226b61988
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Add shader preprocessor with #include support and refactor shaders to remove a bunch of duplicates
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2024-09-01 11:40:25 +04:00 |
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bb8b29263f
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Use view frustum to calculate directional light projection, add a bunch of debug stuff for frustums
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2024-03-11 19:57:25 +04:00 |
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