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Code Issues 20 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
engine/assets/shaders
History
sergeypdev 0b6d8c392a Basic post processing (spooky)
2024-03-05 02:19:17 +04:00
..
cube_shadow.glsl
Point light shadow maps with filtering, improve bias with normal offset
2024-03-02 23:23:46 +04:00
cube_shadow.prog
Point light shadow maps with filtering, improve bias with normal offset
2024-03-02 23:23:46 +04:00
mesh.glsl
Fix dir_light shadow acne
2024-03-05 00:07:37 +04:00
mesh.prog
Unified shaders, now vertex and fragment live in the same file
2024-02-12 17:58:50 +04:00
post_process.glsl
Basic post processing (spooky)
2024-03-05 02:19:17 +04:00
post_process.prog
Basic post processing (spooky)
2024-03-05 02:19:17 +04:00
shadow.glsl
Point light shadow maps with filtering, improve bias with normal offset
2024-03-02 23:23:46 +04:00
shadow.prog
Basic directional shadow map
2024-03-02 15:41:49 +04:00
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