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Code Issues 20 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
engine/src
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sergeypdev 83b9d64235 Add shadowmap frustum culling. Fix too large shadow bias
2024-03-04 16:10:15 +04:00
..
assets
Load gltf with embedded albedo, metallic and roughness maps
2024-02-27 00:01:58 +04:00
fs
Redo how assets are loaded, remove explicit load/unload calls
2024-02-08 21:48:18 +04:00
gen
Load gltf with embedded albedo, metallic and roughness maps
2024-02-27 00:01:58 +04:00
AssetManager.zig
Support odd sized textures, fix segfault in AssetManager
2024-02-28 16:43:44 +04:00
entity.zig
Fix rotation, improve shadow bias
2024-03-03 00:21:11 +04:00
formats.zig
Support odd sized textures, fix segfault in AssetManager
2024-02-28 16:43:44 +04:00
game.zig
Fix rotation, improve shadow bias
2024-03-03 00:21:11 +04:00
gl.zig
Almost working compressed textures
2024-02-15 04:23:18 +04:00
globals.zig
Correct frustum culling, finally!
2024-03-04 15:51:23 +04:00
main.zig
Add basic camera controls, try to fix terrible lag
2024-02-10 01:05:25 +04:00
math.zig
Correct frustum culling, finally!
2024-03-04 15:51:23 +04:00
Render.zig
Add shadowmap frustum culling. Fix too large shadow bias
2024-03-04 16:10:15 +04:00
sdl.zig
Add basisu texture compressor to assetc, improve build process for asset manifest, should cache faster now
2024-02-13 03:19:10 +04:00
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