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sergeypdev 9277c010c8 Unified shaders, now vertex and fragment live in the same file
2024-02-12 17:58:50 +04:00
assets
Unified shaders, now vertex and fragment live in the same file
2024-02-12 17:58:50 +04:00
build
Mesh loading and rendering
2024-02-07 02:28:43 +04:00
src
Unified shaders, now vertex and fragment live in the same file
2024-02-12 17:58:50 +04:00
tools
Unified shaders, now vertex and fragment live in the same file
2024-02-12 17:58:50 +04:00
.gitignore
Multiple meshes + 1 point light
2024-02-12 03:56:36 +04:00
build.zig
Unified shaders, now vertex and fragment live in the same file
2024-02-12 17:58:50 +04:00
build.zig.zon
Replace zlm with zalgebra, fix culling to be backface
2024-02-11 02:50:51 +04:00
init.lua
Fix hot reload for gl
2024-02-04 21:39:21 +04:00
Description
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1.2 GiB
Languages
Zig 73.9%
C 23.8%
GLSL 2.3%
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