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sergeypdev
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engine
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sergeypdev
aec4a4a882
Ignore case when checking texture naming convention
2024-02-28 17:26:14 +04:00
..
asset_compiler.zig
Ignore case when checking texture naming convention
2024-02-28 17:26:14 +04:00
asset_list.zig
Loading of complex scene graphs is now working well!
2024-02-25 03:32:53 +04:00
GenerateAssetManifest.zig
Support odd sized textures, fix segfault in AssetManager
2024-02-28 16:43:44 +04:00
types.zig
Load gltf with embedded albedo, metallic and roughness maps
2024-02-27 00:01:58 +04:00