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Code Issues 20 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
engine/src
History
sergeypdev f92283d152 Start using SSBOs for lights
2024-03-15 18:35:09 +04:00
..
assets
Load gltf with embedded albedo, metallic and roughness maps
2024-02-27 00:01:58 +04:00
fs
Redo how assets are loaded, remove explicit load/unload calls
2024-02-08 21:48:18 +04:00
gen
Load gltf with embedded albedo, metallic and roughness maps
2024-02-27 00:01:58 +04:00
AssetManager.zig
Use view frustum to calculate directional light projection, add a bunch of debug stuff for frustums
2024-03-11 19:57:25 +04:00
entity.zig
Fix rotation, improve shadow bias
2024-03-03 00:21:11 +04:00
formats.zig
Alpha blending!
2024-03-14 19:20:26 +04:00
game.zig
Fix direct shadow shimmering when view is changed
2024-03-15 04:44:23 +04:00
gl.zig
Almost working compressed textures
2024-02-15 04:23:18 +04:00
globals.zig
Fix direct shadow shimmering when view is changed
2024-03-15 04:44:23 +04:00
main.zig
Add basic camera controls, try to fix terrible lag
2024-02-10 01:05:25 +04:00
math.zig
Fix direct shadow shimmering when view is changed
2024-03-15 04:44:23 +04:00
Render.zig
Start using SSBOs for lights
2024-03-15 18:35:09 +04:00
sdl.zig
Add basisu texture compressor to assetc, improve build process for asset manifest, should cache faster now
2024-02-13 03:19:10 +04:00
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