112 Commits

Author SHA1 Message Date
7da986970e Basic lelel import working, collisions for level geo broken 2025-07-13 00:45:35 +04:00
a81e81c52c Implement blender scene export script, add support for asset based level geom instancing 2025-07-12 23:16:57 +04:00
5f4fa12040 A bunch of prototype code for asset pipeline 2025-07-11 23:18:35 +04:00
a8e3bb6104 Fix incorrect triangle normal when colliding against level geom, reverse gear, engine sound 2025-07-01 11:57:53 +04:00
00190a45fc Lots of optimizations and bug fixes for static geometry, improved debugging 2025-07-01 00:09:10 +04:00
bce37a3b7e Updates 3 2025-06-28 23:24:03 +04:00
d53c1a3ae6 Updates 2025-06-28 18:40:09 +04:00
2ccda376bb Updates 2025-06-28 18:28:27 +04:00
973cdb9506 Better collision match 2025-06-28 18:01:12 +04:00
1094afac02 Pivot to game jam game about an ice cream truck lol 2025-06-28 17:56:21 +04:00
8378b943cb Compound shapes support, better debug ui 2025-06-16 01:19:31 +04:00
328dac0617 More fixes, add DEV define to enable some dev features only for hot reload build 2025-05-27 16:32:01 +04:00
729fc277cb All builds working on linux, find base dir relative to bin dir 2025-05-27 16:08:23 +04:00
33cffe95a2 Finally working hot reload again 2025-05-27 11:52:12 +04:00
8b8ab8c6bc More progress on builder 2025-05-27 01:23:46 +04:00
1e91121244 Kinda working build on windows, needs more work 2025-05-24 13:44:23 +04:00
c31ebea3bd Web Build!!! 2025-05-23 17:42:10 +04:00
6e2ad6a3b0 Raycast against level geom 2025-05-12 11:27:16 +04:00
735c61fd05 First implementation of track collision (non convex triangle level geometry) 2025-05-12 01:17:49 +04:00
890ac2494a Editor improvements and some refactoring 2025-05-10 19:01:48 +04:00
f8b73786aa Add undo redo for editor, refactor cameras a bit 2025-05-08 15:51:57 +04:00
df0fe56368 Refactor rewind to include the whole world, not just physics sceen 2025-05-08 14:32:31 +04:00
a4ed430efe Fix a bunch of collision bugs 2025-05-03 23:24:45 +04:00
1c3810483a Improve headlights, fix z fighting 2025-05-03 18:24:51 +04:00
786d18cd75 add mesh for rendering car lights 2025-05-03 01:33:19 +04:00
19ca2f28b8 Finally implemented lights like in zelda windwaker 2025-05-03 00:51:05 +04:00
8fe95ce5a0 Fork raylib to expose GetGLProcAddress 2025-05-03 00:18:30 +04:00
aaa9f3e3ab Start working on graphics 2025-05-02 23:40:12 +04:00
1ea89fb2c9 Improve engine friction, add a rev limiter 2025-05-02 21:11:48 +04:00
08b6748d76 Add tyre friction debug visualization and tweak tyres to be more slidy 2025-05-02 20:32:13 +04:00
02d4a7aac5 Start implementing UI for debug viz 2025-04-28 12:22:23 +04:00
bdd7bbb9b1 Refactor asset loading to remove duplication, add loading of tyre params from csv 2025-04-27 22:53:07 +04:00
a27a5ccde6 Reimplement tyre model to use separate longitudinal/lateral formulas, also use pacejka94 2025-04-27 21:24:25 +04:00
b0fb81d88c Increase lowest rpm to fix no torque when starting to go uphill 2025-04-27 17:29:01 +04:00
ef8245d712 Add a ramp 2025-04-27 17:13:21 +04:00
3bab8ac88e Proper raycasts against other rigid bodies instead of a fake plane 2025-04-27 17:06:04 +04:00
fe71efcafd Fix suspension, adjust car collision 2025-04-27 13:37:58 +04:00
5c797145ae Fixed power delivery from engine, now 0-100 time seems to be in the right ballpark 2025-04-27 12:40:46 +04:00
cbe0dd20e5 Gears and engine->wheel power transfer. Not working well yet, it's losing a lot of power somewhere. Maybe it needs to be a position constraint 2025-04-27 00:02:23 +04:00
c3945a80e5 Use proper real world scale for the car 2025-04-26 21:28:06 +04:00
78ab4eeae9 Start implementing engine simulation 2025-04-26 20:29:58 +04:00
a9f007a90e Use physfs for all file loading 2025-04-25 13:10:54 +04:00
1095afb510 Use physfs in raylib 2025-04-25 12:58:19 +04:00
e1fa9734da Add csv parsing 2025-04-25 11:37:45 +04:00
91cd60b155 Add hood cam, tweak tyre params, split split angle and split ratio params 2025-03-23 22:53:50 +04:00
f143c9b591 Add basic gamepad support 2025-03-23 21:53:05 +04:00
77242a9989 Tweak tyres and breaking force some more 2025-03-20 00:55:40 +04:00
22c2224dea Tweak tyres, fix asymmetry in pacejka formula 2025-03-20 00:46:50 +04:00
b6866f53f3 Tweak pacejka params a bit 2025-03-18 03:28:40 +04:00
31cb9879cc Pacejka 96 for tyre friction, combined friction using the Beckman method 2025-03-18 03:12:43 +04:00