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Code Issues 20 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
engine/assets
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sergeypdev 8031b77c8a Bring back translucent rendering, try to optimize shaders, try figuring out which materials are masked
2024-08-24 17:25:07 +04:00
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shaders
Bring back translucent rendering, try to optimize shaders, try figuring out which materials are masked
2024-08-24 17:25:07 +04:00
amd_ryzen_9.glb
Load gltf with embedded albedo, metallic and roughness maps
2024-02-27 00:01:58 +04:00
bistro.glb
Add tracy profiler, use multi draw indirect for shadows, use Bistro scene
2024-07-28 16:39:46 +04:00
bunny_orig.obj1
Got uvs
2024-02-12 19:39:14 +04:00
bunny_tex1.jpg
Fancy bunny texture, use color if texture is not bound
2024-02-15 16:56:50 +04:00
bunny.obj
Got uvs
2024-02-12 19:39:14 +04:00
cube.obj
Use view frustum to calculate directional light projection, add a bunch of debug stuff for frustums
2024-03-11 19:57:25 +04:00
ibl_brdf_lut.norm.png
Fix PBR equations, add fake IBL
2024-08-03 17:41:53 +04:00
plane.mtl
QOL improvements, add ground plane, add adjustable cam speed
2024-02-12 16:24:07 +04:00
plane.obj
Almost working compressed textures
2024-02-15 04:23:18 +04:00
quad.obj
Basic post processing (spooky)
2024-03-05 02:19:17 +04:00
sphere.mtl
Multiple bunnies with multiple colored lights
2024-02-12 15:54:55 +04:00
sphere.obj
Multiple bunnies with multiple colored lights
2024-02-12 15:54:55 +04:00
test.png
Add gitattributes and first test texture
2024-02-13 03:29:55 +04:00
tile.norm.jpg
Working normal maps!
2024-02-19 08:05:00 +04:00
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