143 Commits

Author SHA1 Message Date
7a92887c5e Some blender export testing 2025-07-19 18:17:08 +04:00
e878aa4db6 Try to get web working again 2025-07-19 18:17:02 +04:00
37736753e5 Fix level reload not working when paused 2025-07-13 23:28:07 +04:00
073e65265a Update level 2025-07-13 23:22:32 +04:00
8b8e4f9513 Level hot reload working 2025-07-13 23:09:32 +04:00
bb6498a193 Debug visualize tris of static tlas 2025-07-13 01:09:04 +04:00
7da986970e Basic lelel import working, collisions for level geo broken 2025-07-13 00:45:35 +04:00
a81e81c52c Implement blender scene export script, add support for asset based level geom instancing 2025-07-12 23:16:57 +04:00
5f4fa12040 A bunch of prototype code for asset pipeline 2025-07-11 23:18:35 +04:00
a8e3bb6104 Fix incorrect triangle normal when colliding against level geom, reverse gear, engine sound 2025-07-01 11:57:53 +04:00
7f2f1795fe Remove huge subdiv plane 2025-07-01 00:45:54 +04:00
00190a45fc Lots of optimizations and bug fixes for static geometry, improved debugging 2025-07-01 00:09:10 +04:00
bce37a3b7e Updates 3 2025-06-28 23:24:03 +04:00
d53c1a3ae6 Updates 2025-06-28 18:40:09 +04:00
2ccda376bb Updates 2025-06-28 18:28:27 +04:00
973cdb9506 Better collision match 2025-06-28 18:01:12 +04:00
1094afac02 Pivot to game jam game about an ice cream truck lol 2025-06-28 17:56:21 +04:00
8378b943cb Compound shapes support, better debug ui 2025-06-16 01:19:31 +04:00
c83e6831ea Conditionally pass debug flag to emcc 2025-05-28 11:41:47 +04:00
328dac0617 More fixes, add DEV define to enable some dev features only for hot reload build 2025-05-27 16:32:01 +04:00
729fc277cb All builds working on linux, find base dir relative to bin dir 2025-05-27 16:08:23 +04:00
e4ddd9d8ca More fixes 2025-05-27 12:12:25 +04:00
33cffe95a2 Finally working hot reload again 2025-05-27 11:52:12 +04:00
8b8ab8c6bc More progress on builder 2025-05-27 01:23:46 +04:00
875ff96f4a Start handling hot reload game lib in build dir 2025-05-24 22:57:09 +04:00
04133ef95a Fix hot reload build 2025-05-24 22:31:06 +04:00
1e91121244 Kinda working build on windows, needs more work 2025-05-24 13:44:23 +04:00
1b3d2641e2 Something is broken with run_cmd when trying to build physfs... 2025-05-23 18:52:31 +04:00
55d6de8eb9 Don't pollute web source dir with build artifacts 2025-05-23 17:45:24 +04:00
c31ebea3bd Web Build!!! 2025-05-23 17:42:10 +04:00
b855732e29 Merge commit 'e80c619c0411b7fb2744290576e4bca6b743c7c8' as 'libs/emsdk' 2025-05-23 14:52:11 +04:00
e80c619c04 Squashed 'libs/emsdk/' content from commit 3bcf1dcd0
git-subtree-dir: libs/emsdk
git-subtree-split: 3bcf1dcd01f040f370e10fe673a092d9ed79ebb5
2025-05-23 14:52:11 +04:00
dbcc2bb1f2 Build script helper 2025-05-23 14:51:36 +04:00
7cda6a3f7d Start implementing a proper build system 2025-05-23 14:50:21 +04:00
6e2ad6a3b0 Raycast against level geom 2025-05-12 11:27:16 +04:00
735c61fd05 First implementation of track collision (non convex triangle level geometry) 2025-05-12 01:17:49 +04:00
890ac2494a Editor improvements and some refactoring 2025-05-10 19:01:48 +04:00
f8b73786aa Add undo redo for editor, refactor cameras a bit 2025-05-08 15:51:57 +04:00
df0fe56368 Refactor rewind to include the whole world, not just physics sceen 2025-05-08 14:32:31 +04:00
a4ed430efe Fix a bunch of collision bugs 2025-05-03 23:24:45 +04:00
1c3810483a Improve headlights, fix z fighting 2025-05-03 18:24:51 +04:00
786d18cd75 add mesh for rendering car lights 2025-05-03 01:33:19 +04:00
19ca2f28b8 Finally implemented lights like in zelda windwaker 2025-05-03 00:51:05 +04:00
8fe95ce5a0 Fork raylib to expose GetGLProcAddress 2025-05-03 00:18:30 +04:00
1e814a5726 Merge commit '6b853a66017bf5536793787442130be9797d7731' as 'libs/raylib' 2025-05-02 23:41:00 +04:00
6b853a6601 Squashed 'libs/raylib/' content from commit 3a1d6261e
git-subtree-dir: libs/raylib
git-subtree-split: 3a1d6261e24d8931de237c746ff0562e0231a2c4
2025-05-02 23:41:00 +04:00
aaa9f3e3ab Start working on graphics 2025-05-02 23:40:12 +04:00
1ea89fb2c9 Improve engine friction, add a rev limiter 2025-05-02 21:11:48 +04:00
08b6748d76 Add tyre friction debug visualization and tweak tyres to be more slidy 2025-05-02 20:32:13 +04:00
02d4a7aac5 Start implementing UI for debug viz 2025-04-28 12:22:23 +04:00