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a81e81c52c
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Implement blender scene export script, add support for asset based level geom instancing
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2025-07-12 23:16:57 +04:00 |
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5f4fa12040
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A bunch of prototype code for asset pipeline
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2025-07-11 23:18:35 +04:00 |
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a8e3bb6104
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Fix incorrect triangle normal when colliding against level geom, reverse gear, engine sound
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2025-07-01 11:57:53 +04:00 |
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7f2f1795fe
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Remove huge subdiv plane
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2025-07-01 00:45:54 +04:00 |
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00190a45fc
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Lots of optimizations and bug fixes for static geometry, improved debugging
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2025-07-01 00:09:10 +04:00 |
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bce37a3b7e
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Updates 3
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2025-06-28 23:24:03 +04:00 |
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d53c1a3ae6
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Updates
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2025-06-28 18:40:09 +04:00 |
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2ccda376bb
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Updates
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2025-06-28 18:28:27 +04:00 |
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973cdb9506
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Better collision match
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2025-06-28 18:01:12 +04:00 |
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1094afac02
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Pivot to game jam game about an ice cream truck lol
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2025-06-28 17:56:21 +04:00 |
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8378b943cb
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Compound shapes support, better debug ui
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2025-06-16 01:19:31 +04:00 |
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c83e6831ea
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Conditionally pass debug flag to emcc
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2025-05-28 11:41:47 +04:00 |
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328dac0617
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More fixes, add DEV define to enable some dev features only for hot reload build
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2025-05-27 16:32:01 +04:00 |
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729fc277cb
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All builds working on linux, find base dir relative to bin dir
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2025-05-27 16:08:23 +04:00 |
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e4ddd9d8ca
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More fixes
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2025-05-27 12:12:25 +04:00 |
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33cffe95a2
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Finally working hot reload again
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2025-05-27 11:52:12 +04:00 |
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8b8ab8c6bc
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More progress on builder
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2025-05-27 01:23:46 +04:00 |
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875ff96f4a
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Start handling hot reload game lib in build dir
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2025-05-24 22:57:09 +04:00 |
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04133ef95a
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Fix hot reload build
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2025-05-24 22:31:06 +04:00 |
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1e91121244
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Kinda working build on windows, needs more work
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2025-05-24 13:44:23 +04:00 |
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1b3d2641e2
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Something is broken with run_cmd when trying to build physfs...
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2025-05-23 18:52:31 +04:00 |
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55d6de8eb9
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Don't pollute web source dir with build artifacts
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2025-05-23 17:45:24 +04:00 |
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c31ebea3bd
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Web Build!!!
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2025-05-23 17:42:10 +04:00 |
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b855732e29
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Merge commit 'e80c619c0411b7fb2744290576e4bca6b743c7c8' as 'libs/emsdk'
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2025-05-23 14:52:11 +04:00 |
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e80c619c04
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Squashed 'libs/emsdk/' content from commit 3bcf1dcd0
git-subtree-dir: libs/emsdk
git-subtree-split: 3bcf1dcd01f040f370e10fe673a092d9ed79ebb5
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2025-05-23 14:52:11 +04:00 |
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dbcc2bb1f2
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Build script helper
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2025-05-23 14:51:36 +04:00 |
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7cda6a3f7d
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Start implementing a proper build system
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2025-05-23 14:50:21 +04:00 |
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6e2ad6a3b0
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Raycast against level geom
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2025-05-12 11:27:16 +04:00 |
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735c61fd05
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First implementation of track collision (non convex triangle level geometry)
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2025-05-12 01:17:49 +04:00 |
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890ac2494a
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Editor improvements and some refactoring
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2025-05-10 19:01:48 +04:00 |
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f8b73786aa
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Add undo redo for editor, refactor cameras a bit
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2025-05-08 15:51:57 +04:00 |
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df0fe56368
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Refactor rewind to include the whole world, not just physics sceen
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2025-05-08 14:32:31 +04:00 |
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a4ed430efe
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Fix a bunch of collision bugs
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2025-05-03 23:24:45 +04:00 |
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1c3810483a
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Improve headlights, fix z fighting
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2025-05-03 18:24:51 +04:00 |
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786d18cd75
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add mesh for rendering car lights
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2025-05-03 01:33:19 +04:00 |
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19ca2f28b8
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Finally implemented lights like in zelda windwaker
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2025-05-03 00:51:05 +04:00 |
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8fe95ce5a0
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Fork raylib to expose GetGLProcAddress
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2025-05-03 00:18:30 +04:00 |
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1e814a5726
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Merge commit '6b853a66017bf5536793787442130be9797d7731' as 'libs/raylib'
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2025-05-02 23:41:00 +04:00 |
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6b853a6601
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Squashed 'libs/raylib/' content from commit 3a1d6261e
git-subtree-dir: libs/raylib
git-subtree-split: 3a1d6261e24d8931de237c746ff0562e0231a2c4
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2025-05-02 23:41:00 +04:00 |
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aaa9f3e3ab
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Start working on graphics
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2025-05-02 23:40:12 +04:00 |
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1ea89fb2c9
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Improve engine friction, add a rev limiter
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2025-05-02 21:11:48 +04:00 |
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08b6748d76
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Add tyre friction debug visualization and tweak tyres to be more slidy
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2025-05-02 20:32:13 +04:00 |
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02d4a7aac5
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Start implementing UI for debug viz
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2025-04-28 12:22:23 +04:00 |
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bdd7bbb9b1
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Refactor asset loading to remove duplication, add loading of tyre params from csv
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2025-04-27 22:53:07 +04:00 |
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a27a5ccde6
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Reimplement tyre model to use separate longitudinal/lateral formulas, also use pacejka94
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2025-04-27 21:24:25 +04:00 |
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b0fb81d88c
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Increase lowest rpm to fix no torque when starting to go uphill
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2025-04-27 17:29:01 +04:00 |
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ef8245d712
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Add a ramp
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2025-04-27 17:13:21 +04:00 |
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3bab8ac88e
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Proper raycasts against other rigid bodies instead of a fake plane
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2025-04-27 17:06:04 +04:00 |
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fe71efcafd
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Fix suspension, adjust car collision
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2025-04-27 13:37:58 +04:00 |
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5c797145ae
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Fixed power delivery from engine, now 0-100 time seems to be in the right ballpark
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2025-04-27 12:40:46 +04:00 |
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