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sergeypdev/gutter_runner
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gutter_runner/game
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sergeypdev 999a7a4631 Calculate inertia tensor for the convex hull, convert simulation to use full inertia tensor matrix
I couldn't figure out how to diagonalize the inertia tensor matrix so I will go the simle route and just use the full 3x3 matrix
2025-02-02 01:17:35 +04:00
..
assets
Calculate inertia tensor for the convex hull, convert simulation to use full inertia tensor matrix
2025-02-02 01:17:35 +04:00
container/spanpool
Start implementing convex collisions
2025-01-17 00:24:17 +04:00
debug
Calculate center of mass for convex meshes
2025-02-01 00:13:55 +04:00
halfedge
Edge contacts and fix bug with face contacts
2025-01-19 18:16:52 +04:00
physics
Calculate inertia tensor for the convex hull, convert simulation to use full inertia tensor matrix
2025-02-02 01:17:35 +04:00
scratch
Start implementing convex collisions
2025-01-17 00:24:17 +04:00
editor.odin
Wheel friction working
2025-01-05 03:16:44 +04:00
game.odin
Calculate inertia tensor for the convex hull, convert simulation to use full inertia tensor matrix
2025-02-02 01:17:35 +04:00
imports_test.odin
Start implementing convex collisions
2025-01-17 00:24:17 +04:00
track.odin
collision detection progress
2025-01-19 04:32:36 +04:00
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